AI Insights · Timothy · January 2022
Top 5 Boxing Games on iOS in Bahrain Q4 2021
Explore the performance trends of the top 5 boxing games on iOS in Bahrain during Q4 2021, based on weekly downloads and revenue.
The fourth quarter of 2021 saw notable trends in the performance of the top 5 boxing games on iOS in Bahrain. Here’s a detailed look at how these games fared, based on data from Sensor Tower.
Boxing Star: Real Boxing Fight by THUMBAGE experienced a gradual decline in weekly revenue, starting from $85 in late September and ending at around $52 in the final week of December. Weekly downloads were inconsistent, peaking at 32 in mid-October and fluctuating between 0 and 9 for most of the quarter.
WWE Mayhem from Reliance Games showed a significant spike in weekly revenue to $175 in mid-November, before stabilizing around $53 by the end of December. Weekly downloads varied, with a notable high of 40 in late October and a steady pace of around 8 to 24 towards the end of the year.
EA SPORTS™ UFC® by Electronic Arts maintained a relatively stable weekly revenue, hovering around $35 to $59 throughout the quarter. Downloads saw a peak of 19 in early October, with smaller fluctuations around 2 to 15 for the rest of the period.
Real Boxing 2 from Vivid Games S.A. had steady weekly revenue, peaking at $63 in the last week of December. Downloads showed a peak at 28 in mid-October, with other weeks fluctuating between 0 and 27.
Slap Kings by Lion Studios saw its highest weekly downloads at 85 in mid-October, with other weeks maintaining a range between 28 to 73. Revenue peaked at $44 in late October, with a gradual decline to $8 by the end of December.
For more detailed insights and data, visit Sensor Tower.